Coding Drones Videos Games Art PCs

tinyaviator.com

How do I make games?

I make them in Scratch or Python. I don't like C or the other sub-languages of it. My reason for not liking it is that it doesn't make sense when I look at it, but many could argue saying that I just have to try it. I have though and I still don't like it.

My games

I've made a lot of games, a lot of them just aren't posted. These are the ones that are posted.

Sword of Ascension

Sword of Ascension is a game about a person going on a mission in the forest with a blade from his master. However, slimes begin to surround him and his blade sparks to life and begins to shoot fireballs.

Golf Playground

Golf Playground is a playground with golf, that's it. I made a golf ball in one sprite then made some collision and a hole. Its just basic.

Scratch Cat Clicker

Scratch Cat Clicker was my first long term project, implementing actual numbers, a shop, and a good GUI. I spent about eight hours in total working on it. For the people who say they worked for a year and a half on a project, forgetting about it for a year doesn't count if you didn't know.

Simple Collision

Simple Collision was a "collision system I made". Truly, it was an idea that I came up with that many other people have thought of probably. It uses a frame by frame detection system and tracks your position from the previous frame. For example, it's like a walking into a wall and teleporting back to the previous frame where you probably weren't in the wall, even if you were. It works well when it does, but doesn't when it doesn't.

Truly, I have hundreds of more projects (not kidding) which aren't posted, going from default blank projects to full on games that I just didn't think were good enough but this is the end.


This is the end of the page! :)

"tinyaviator.com" domain owned by tinyaviator since 2023